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September 7th, 2011

Review – Deus Ex: Human Revolution

For many, the choices offered in Deus Ex: Human Revolution will boil down to which abilities to upgrade first, which weapons to use, which dialogue options to choose, which patrolling guard to take out first, or which path to take inside a heavily guarded building. All of those are present in the game, but for me the coolest choice offered by the game was the capacity to goof around.

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December 1st, 2010

DC Universe Online Beta Review

A listener had a chance to check out the beta for Sony’s DC Comics based MMORPG and took the time to let us know what they thought of it. Read their extensive review after the break.

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July 22nd, 2009

Review – Red Faction: Guerrilla (Xbox 360/PS3)

Would you like to blow stuff up and smash things with a sledgehammer? Yes? Then Red Faction: Guerrilla is tailor-made for you.

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July 7th, 2009

Review – The Conduit (Wii)

High Voltage Software has been hyping their new game, The Conduit, as the title that will make “hardcore” gamers dust off their Wii and give them a reason to play the system again. Should you grab a dust rag or continue using your Wii remotes as paper weights?

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June 23rd, 2009

Review – Prototype (XBox 360/PS3)

It’s not every day that you wake up on the coroner’s table, interrupting your own autopsy. For most people, that would be a strange occurrence, but it’s only the beginning for Alex Mercer.

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May 26th, 2009

Review – Plants vs Zombies (PC/Mac)

There are zombies on your lawn. What are you gonna do about it? Set out some plants, of course!

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May 5th, 2009

Review – Bully: Scholarship Edition (XBox 360/Wii/PC)

Rockstar Games is most famous for making the Grand Theft Auto series, but that doesn’t mean they can’t make other games. With Bully, Rockstar leaves the world of GTA behind in favor of one with wedgies, swirlies, and “kick me” signs.

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April 28th, 2009

Review – World of Goo (WiiWare/PC)

World of Goo oozes wit and charm from every pore. The game’s imaginative puzzles, rousing music, excellent sound design, and a unique art style all add up into an experience that should not be missed. 2DBoy’s World of Goo is much more than just another puzzle game.

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April 21st, 2009

Review – Chronicles of Riddick: Assault On Dark Athena (Xbox 360/PS3/PC)

Richard B. Riddick is the universe’s biggest badass and a perfect example of an antihero. Both a revamp of Escape From Butcher Bay and an entirely new adventure, Assault On Dark Athena has a lot to offer for those who want to strap on Riddick’s cool shades, lurk in the darkness, and knock off a bunch of bad guys.

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April 7th, 2009

Review – Bioshock (Xbox 360/PS3/PC)

One glance makes it readily apparent that Bioshock is a game steeped in atmosphere. From the opening sequence, the game pulls you into the environment until you are fully immersed in the underwater world of Rapture, in both the literal and figurative sense.

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March 31st, 2009

Review – Hotel Dusk: Room 215 (DS)

Hotel Dusk is what you get when you put a mystery novel, stylized pencil sketches, and the Nintendo DS into a blender. The game features a great story, complex characters, and puzzles that take advantage of the unique control options of the DS.

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March 17th, 2009

Review – Mirror’s Edge (XBox 360/PS3/PC)

Mirror’s Edge is a bit of a mixed bag. On the one hand, the game provides an exhilarating sense of movement and momentum, but on the other, certain design choices keep Mirror’s Edge from being a complete success.

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February 17th, 2009

Review – Burnout Paradise (XBox 360/PS3)

Welcome to Paradise City, home of blistering speed, insane stunts, and bone-crunching wrecks…

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February 11th, 2009

Review – Metroid Prime (GC)

When a video game franchise makes the move into 3D, it doesn’t always turn out very well. The elements that make a game great in two dimensions don’t necessarily transfer properly when the third dimension is added into the mix. Metroid Prime is an example of a developer finding the magic formula that retains the feel of the original side-scrolling games while creating something that also stands on its own merits.

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January 27th, 2009

Retro Review – Super Smash Bros Melee (GC)

Somewhere along the way Mario must have gotten bored. Perhaps he got tired of merely jumping on turtles and eating mushrooms all the time. Perhaps he built up some frustrations along the way and needed an outlet for them. Whatever the reason, Mario found his way into a fighting game, and he invited some of his friends.

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